AI Insights · Timothy · October 2021
Top 5 Architecture Games in Ukraine Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 architecture games in Ukraine for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 architecture games in Ukraine showed varied performance metrics across downloads, revenue, and active users on a unified platform. Here’s a closer look at how these popular games fared during this period.
Construction Set - Toys Puzzle experienced fluctuations in weekly downloads, peaking at around 9.9K in mid-July and settling at approximately 7.6K by the end of September. Revenue saw a significant spike in early August, reaching $22, but otherwise remained low. Active users showed a consistent trend, ranging from about 30K to 38K, with a notable peak of 38.1K in mid-July.
Tower Craft 3D - Idle Building had a varied download performance, starting strong with around 9.1K downloads in late July but declining to 3.5K by the end of September. Revenue remained minimal throughout the quarter, with slight increases up to $7 in mid-August. Active users started at approximately 21K in early July and gradually decreased to 12.4K by the end of Q3.
Mekorama saw a declining trend in downloads, starting from around 5.5K in late June and dropping to about 2.6K by the end of September. Revenue was negligible, with only a few weeks showing $1. However, active users remained relatively stable, averaging around 31K to 33K throughout the quarter.
Idle Construction 3D had a steady increase in weekly revenue, peaking at $41 in mid-September. Downloads were more variable, starting at approximately 2.5K in late June and fluctuating between 1.5K and 3.2K throughout the quarter. Active users showed a slight increase from around 5.1K in late June to 6.3K in early July, followed by a decline to 3.8K by the end of September.
Build it 3D experienced a notable drop in weekly downloads, starting from about 3.5K in late June and declining to 481 by the end of September. Revenue remained at zero throughout the quarter. Active users also declined, starting from around 5.4K in late June and dropping to approximately 1.2K by the end of September.
For more detailed insights and data on app performance, visit Sensor Tower.